Mario Kart

During the course Human Computer Interaction Technologies, my team and I created an interactive computer vision installation called ‘Real Life Mario Kart’, where one controls the kart and the other has to hit it by placing bananas or throwing shields with Leap Motion. Arduino is used to connect the kart with a remote controller and an infrared web cam detects its position. Processing is used to gather and communicate all the data in order to play the game. We exposed our installation in the Dutch Innovation Factory. I was mainly responsible for the design, but also took part in the development.

mario kart